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Test against the Google People API

A hosted, stateful simulation shaped like the Google People API. Writes persist, data moves on a schedule and every change can fire a signed webhook. Unofficial: not affiliated with googleapis.com.

Operations
14
example request
curl https://your-google-contacts.slurry.io/v1/people/me \
  -H "Authorization: Bearer slurry_sim_live_..."

Your simulation gets its own hostname, key and IP allow-list. Spec snapshot: version v1.

What gets simulated

Collections, relationships and state machines are worked out from the spec when you start the simulation.

  • State. Creates, updates and deletes persist and show up in later reads.
  • Behaviour. Records move through their states on a schedule you control, and you can fast-forward up to 30 days.
  • Webhooks. Every change emits a signed, retried event.
  • Failure. Per-endpoint errors, latency and chaos rules, on demand.

Operations

First 12 of 14.

  • GET/v1/contactGroups
  • POST/v1/contactGroups
  • GET/v1/otherContacts
  • GET/v1/otherContacts:search
  • POST/v1/people:createContact
  • GET/v1/people:searchContacts
  • GET/v1/people/me/connections
  • GET/v1/people/me
  • GET/v1/people/{personId}
  • PATCH/v1/people/{personId}:updateContact
  • DELETE/v1/people/{personId}:deleteContact
  • PUT/v1/contactGroups/{groupId}

Does this simulation differ from the real Google People API?

Tell us about wrong response shapes, status codes, missing endpoints or unrealistic data. If you have a simulation of it, report from its Issues tab so we can see the exact call.